bottom bar is king
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parent
130b967615
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2351075c03
1 changed files with 8 additions and 10 deletions
18
config.h
18
config.h
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@ -3,11 +3,11 @@
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/* appearance */
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static const unsigned int borderpx = 2; /* border pixel of windows */
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static const unsigned int gappx = 5; /* gaps between windows */
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static const unsigned int gappx = 15; /* gaps between windows */
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static const unsigned int snap = 5; /* snap pixel */
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static const int swallowfloating = 0; /* 1 means swallow floating windows by default */
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static const int showbar = 1; /* 0 means no bar */
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static const int topbar = 1; /* 0 means bottom bar */
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static const int topbar = 0; /* 0 means bottom bar */
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static const char *fonts[] = { "JetBrainsMono:bold:size=10" };
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static const char dmenufont[] = "JetBrainsMono:bold:size=10";
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static const char col_gray1[] = "#222222";
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@ -16,16 +16,14 @@ static const char col_gray3[] = "#bbbbbb";
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static const char col_gray4[] = "#eeeeee";
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static const char col_cyan[] = "#005577";
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/* custom colors */
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static const char col_light[] = "#689d6a";
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static const char col_light[] = "#fabd2f";
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static const char col_dark[] = "#1d2021";
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static const char col_main_light[] = "#fabd2f";
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static const char col_main_dark[] = "#1d2021";
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static const char col_main_contr[] = "#012b27";
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static const char col_black[] = "#000000";
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static const char *colors[][3] = {
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/* --------------- */
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/* fg bg border */
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[SchemeNorm] = { col_light, col_main_contr, col_main_dark },
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[SchemeSel] = { col_dark, col_main_light, col_main_light },
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[SchemeNorm] = { col_dark, col_black, col_dark },
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[SchemeSel] = { col_dark, col_light, col_light },
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};
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/* tagging */
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@ -36,14 +34,14 @@ static const Rule rules[] = {
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* WM_CLASS(STRING) = instance, class
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* WM_NAME(STRING) = title
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*/
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/* class instance title tags mask isfloating isterminal noswallow monitor */
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/* class instance title tags mask isfloating isterminal noswallow monitor */
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{ "st", NULL, NULL, 0, 0, 1, 0, -1 },
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{ "Display-im6.q16", NULL, NULL, 0, 1, 1, 0, -1 },
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{ NULL, NULL, "Event Tester", 0, 0, 0, 1, -1 }, /* xev */
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};
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/* layout(s) */
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static const float mfact = 0.55; /* factor of master area size [0.05..0.95] */
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static const float mfact = 0.50; /* factor of master area size [0.05..0.95] */
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static const int nmaster = 1; /* number of clients in master area */
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static const int resizehints = 1; /* 1 means respect size hints in tiled resizals */
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static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen window */
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