bottom bar is king

This commit is contained in:
tavo-wasd 2024-05-02 19:00:48 -06:00
parent 130b967615
commit 2351075c03

View file

@ -3,11 +3,11 @@
/* appearance */
static const unsigned int borderpx = 2; /* border pixel of windows */
static const unsigned int gappx = 5; /* gaps between windows */
static const unsigned int gappx = 15; /* gaps between windows */
static const unsigned int snap = 5; /* snap pixel */
static const int swallowfloating = 0; /* 1 means swallow floating windows by default */
static const int showbar = 1; /* 0 means no bar */
static const int topbar = 1; /* 0 means bottom bar */
static const int topbar = 0; /* 0 means bottom bar */
static const char *fonts[] = { "JetBrainsMono:bold:size=10" };
static const char dmenufont[] = "JetBrainsMono:bold:size=10";
static const char col_gray1[] = "#222222";
@ -16,16 +16,14 @@ static const char col_gray3[] = "#bbbbbb";
static const char col_gray4[] = "#eeeeee";
static const char col_cyan[] = "#005577";
/* custom colors */
static const char col_light[] = "#689d6a";
static const char col_light[] = "#fabd2f";
static const char col_dark[] = "#1d2021";
static const char col_main_light[] = "#fabd2f";
static const char col_main_dark[] = "#1d2021";
static const char col_main_contr[] = "#012b27";
static const char col_black[] = "#000000";
static const char *colors[][3] = {
/* --------------- */
/* fg bg border */
[SchemeNorm] = { col_light, col_main_contr, col_main_dark },
[SchemeSel] = { col_dark, col_main_light, col_main_light },
[SchemeNorm] = { col_dark, col_black, col_dark },
[SchemeSel] = { col_dark, col_light, col_light },
};
/* tagging */
@ -36,14 +34,14 @@ static const Rule rules[] = {
* WM_CLASS(STRING) = instance, class
* WM_NAME(STRING) = title
*/
/* class instance title tags mask isfloating isterminal noswallow monitor */
/* class instance title tags mask isfloating isterminal noswallow monitor */
{ "st", NULL, NULL, 0, 0, 1, 0, -1 },
{ "Display-im6.q16", NULL, NULL, 0, 1, 1, 0, -1 },
{ NULL, NULL, "Event Tester", 0, 0, 0, 1, -1 }, /* xev */
};
/* layout(s) */
static const float mfact = 0.55; /* factor of master area size [0.05..0.95] */
static const float mfact = 0.50; /* factor of master area size [0.05..0.95] */
static const int nmaster = 1; /* number of clients in master area */
static const int resizehints = 1; /* 1 means respect size hints in tiled resizals */
static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen window */